Personally, I love adding music in my game. I always have a track ready for any given moment if I can help it. I've found tha, used correctly, it can really help set the mood of a scene.
Here's a few tracks and how I've used them:
Final Encounter vs Mordain - Eberron Unlimited
In this post, I revealed the what the last boss of my Eberron Unlimited campaign was. Please listen to the following track while picturing a man you're about to fight, as he absorbs the power of a Rakshasa demigod.
Port Nyanzaru - Tomb of Annihilation
Sometimes, I don't know of a song for a scene and it takes me days of prep to find the right one. It took me about a week to find the right song for Port Nyanzaru, as I was looking for something with african conga beats, that was jovial and wild, yet welcoming and soothing. Please enjoy yourself while you read the following description as you listen to the song below.
"You appear in a tropical city under the blazing sun. The familiar sounds of a harbor—creaking ropes, slapping waves, heavy barrels rolling across cobblestones—mingle with voices shouting and cursing in an unfamiliar language filled with clicks, inhalations, and singsongy words that make it sound almost musical. The aroma of unfamiliar spices and tropical fruit mixes with the wharfside smells of fish, tar, and canvas."
Rolling for Initiative
I love Ys songs in general, and you should look them up, but for the purposes of this article, I just want to show off the song I use when players roll initiative in (usually) their last encounter of the session. I've found that rolling for initiative can put an ugly pause on an encounter's early momentum, but if you play a badass song like this, it then allows players to anticipate the encounter. Take a moment to listen to the following song for a while, and imagine preparing for an encounter at the end of your game night with your friends.
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